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Unity Engine

Unity Engine

Pause(int)

Pauses a runnning progress indicator, and invokes the pause callback for its task.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool Pause(int id)

Parameters

id

The progress indicator's unique ID.

Returns

Type

Description

boolTrue if the task is paused, false if it cannot be paused.

Remarks

You can only call this method if a pause callback has been registered for the specified id.