Pause()
Pauses a running progress indicator.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public bool Pause()
Returns
Type | Description |
|---|---|
| bool | True if the task is paused, false if it cannot be paused. |
Remarks
Additional Resources: Progress.Pause, Progress.Item.Resume, Progress.Item.RegisterPauseCallback, Progress.Item.UnregisterPauseCallback.