ドキュメント

Unity Engine

Unity Engine

markerNamePath

A list of the names of all ProfilerMarkers that make up the Sample Stack of this selection. Unity populates this list on a selection object if it was passed to IProfilerFrameTimeViewSampleSelectionController.SetSelection and was accepted as a valid selection.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public ReadOnlyCollection<string> markerNamePath { get; }