ドキュメント

Unity Engine

Unity Engine

ShouldIncludeInBuild()

Identifies whether or not this plugin should be included in the current build target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool ShouldIncludeInBuild()

Returns

Type

Description

bool