ドキュメント

Unity Engine

Unity Engine

SetCustomRenderingResolution(uint, uint, string)

Adds a new Custom resolution entry with the specified baseName. If an entry with the same baseName already exists, this method updates the resolution of this entry with the new values.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void SetCustomRenderingResolution(uint width, uint height, string baseName)

Parameters

width

The custom resolution width.

height

The custom resolution height.

baseName

The basename for the custom resolution entry.