SetNameSmart(Object, string)
Sets the name of an Object.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void SetNameSmart(Object obj, string name)
Parameters
Remarks
If the object is an Asset, renames the asset and file names to match the object.