ドキュメント

Unity Engine

Unity Engine

SetPerTriangleUV2(Mesh, Vector2[])

Will insert per-triangle uv2 in mesh and handle vertex splitting etc.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool SetPerTriangleUV2(Mesh src, Vector2[] triUV)

Parameters

Returns

Type

Description

bool