ドキュメント

Unity Engine

Unity Engine

PropertiesChanged()

Whenever a material property is changed call this function. This will rebuild the inspector and validate the properties.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void PropertiesChanged()