ドキュメント

Unity Engine

Unity Engine

isTransparent

If enabled, the object appears transparent during GlobalIllumination lighting calculations.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool isTransparent { get; set; }

Remarks

Backfaces are not contributing to and light travels through the surface. This is useful for emissive invisible surfaces.