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Unity Engine

Unity Engine

CanChangeExpandedState(TreeViewItem<TIdentifier>)

Override this method to control whether an item can be expanded or collapsed by key or mouse.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

CanChangeExpandedState(TreeViewItem<T>)

protected virtual bool CanChangeExpandedState(TreeViewItem<TIdentifier> item)

Parameters

Can this item be expanded/collapsed.

Returns

Type

Description

bool

Remarks

If this method returns false the foldout arrow for an item will not be shown. Default behavior: if a search is active this method returns false (for search results, no foldout is required since the the results are shown as a flat list). If no search is active then by default it returns true if the item has any children, and false if it has no children.