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Unity Engine

Unity Engine

PrimitiveBoundsHandle

Create a new instance of the PrimitiveBoundsHandle class.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

PrimitiveBoundsHandle(int)

Create a new instance of the PrimitiveBoundsHandle class.
注意
Deprecated. Use parameterless constructor instead.
public PrimitiveBoundsHandle(int controlIDHint)

Parameters

controlIDHint

An integer value used to generate consistent control IDs for each control handle on this instance. Avoid using the same value for all of your PrimitiveBoundsHandle instances.

PrimitiveBoundsHandle()

Create a new instance of the PrimitiveBoundsHandle class.
public PrimitiveBoundsHandle()