HandleUtility.PickGameObjectCallback
This is the method definition for HandleUtility.pickGameObjectCustomPasses.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Delegate
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public delegate GameObject HandleUtility.PickGameObjectCallback(Camera cam, int layers, Vector2 position, GameObject[] ignore, GameObject[] filter, out int materialIndex)