ドキュメント

Unity Engine

Unity Engine

SetGizmoEnabled(Type, bool, bool)

Enable or disable gizmo rendering in the Scene View for a component type. Gizmos are the simple lines and guides drawn by component editors. For example, the Camera frustum guidelines are gizmos.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void SetGizmoEnabled(Type type, bool enabled, bool addToRecentlyChanged = true)

Parameters

type

The component type to render or hide gizmos.

enabled

Set true to render gizmos in the Scene View, false to hide.

addToRecentlyChanged

Set true to append this component to the "Recently Changed" list in the Annotation Window.

Remarks

Type must be assignable to UnityEngine.Component.