ドキュメント

Unity Engine

Unity Engine

ReplaceDirectory(string, string)

Replaces a directory.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void ReplaceDirectory(string src, string dst)

Parameters

Remarks

Replaces the directory located at dst with the directory located at src. if dst doesnt exists it copies the file. If dst exists then it deletes it and copies the directory at src to dst Additional Resources: FileUtil.ReplaceFile.

Examples

using UnityEngine;using UnityEditor;public class ReplaceDir : MonoBehaviour{ [MenuItem("Example/Replace Directory")] static void ReplaceDirectory() { FileUtil.ReplaceDirectory("sourcepath/YourFolder", "destpath/YourNewFolder"); }}