ドキュメント

Unity Engine

Unity Engine

allowPersistentTargets

Allows the tool to target persistent objects. This is only compatible with ScriptableObjects. When you develop tools that target persistent objects, let users know whether they're editing an in-scene or a persistent object.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool allowPersistentTargets { get; set; }