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Unity Engine

Unity Engine

EditorToolContextAttribute(string, Type)

Registers an EditorToolContext as either a global tool context or a Component tool context.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public EditorToolContextAttribute(string displayName = "", Type targetType = null)

Parameters

displayName

The name to display in menus.

targetType

Set to the type that this tool can edit. Set to null if the tool is not a Component tool.