ドキュメント

Unity Engine

Unity Engine

projectWindowChanged

Callback raised whenever the state of the Project window changes.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Deprecated. Use EditorApplication.projectChanged
public static EditorApplication.CallbackFunction projectWindowChanged

Remarks

This callback is raised whenever the state of the Unity Editor's Project window changes - for example, when an Asset is created, removed, renamed or or reparented. This example is not exhaustive; any Asset change or folder re-arrangement that is reflected in the Project window triggers this callback.