rejectedGameObjects
Event triggered after the filtering process of canCopyGameObject, canCutGameObject or canDuplicateGameObject receiving an array of GameObjects which did not pass the filtering functions.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Event
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static event Action<GameObject[]> rejectedGameObjects