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Unity Engine

Unity Engine

BuildCallbackVersionAttribute

Attribute to provide a version number for IProcessSceneWithReport callbacks.
読み終わるまでの所要時間 3 分最終更新 1ヶ月前

Definition

[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]public class BuildCallbackVersionAttribute : Attribute

Remarks

This attribute is used to inform the build system when the callback implementation changes and the build result needs to be regenerated. Therefore, developers should bump the version number when changing the implementation of the callback. If the attribute is not specified, the implied version number is 1.
Additional Resources: IProcessSceneWithReport, EditorBuildSettings.UseParallelAssetBundleBuilding

Constructors

Constructor

Description

BuildCallbackVersionAttribute(System.UInt32)Constructor taking the version number for the callback.

Properties

Property

Description

VersionVersion number.

Inheritance

Inherited Members