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Unity Engine

Unity Engine

ChildMotion

Structure that represents a motion in the context of its parent blend tree.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public struct ChildMotion

Properties

Property

Description

cycleOffsetNormalized time offset of the child.
directBlendParameterThe parameter used by the child when used in a BlendTree of type BlendTreeType.Direct.
mirrorMirror of the child.
motionThe motion itself.
positionThe position of the child. Used in 2D blend trees.
thresholdThe threshold of the child. Used in 1D blend trees.
timeScaleThe relative speed of the child.