stateMachine
The state machine for the layer.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public AnimatorStateMachine stateMachine { get; set; }
Remarks
When using Synced Layer, this state machine is overridden by the state machine of the synced layer.