ドキュメント

Unity Engine

Unity Engine

AndroidPlatformIconKind

Contains all Android PlatformIconKind supported by Unity.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public class AndroidPlatformIconKind

Remarks

Use this class to configure icons used in your Android application. For detailed information on Android icons, refer to the Android developer documentation on Android icon design guidelines.

Examples

using UnityEditor;using UnityEditor.Android;using UnityEditor.Build;using UnityEngine;public class AndroidPlatformIconKindSample{ public static void SetPlatformIconKindToAdaptive(Texture2D[][] textures) { var platform = NamedBuildTarget.Android; var kind = AndroidPlatformIconKind.Adaptive; //Get the existing platform icons for the specified kind var icons = PlayerSettings.GetPlatformIcons(platform, kind); //Assign textures to each available icon slot for (int i = 0; i < icons.Length; i++) { icons[i].SetTextures(textures[i]); } //Set the modified icons back to PlayerSettings PlayerSettings.SetPlatformIcons(platform, kind, icons); }}

Static Fields

Value

Description

AdaptiveIntroduced in Android 8.0 (API level 26).