UseSVGPixelsPerUnit
When importing as a textured sprite asset, uses the SVG size to compute the pixels per unit.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.VectorGraphics.Editor
- Assembly: UnityEditor
public bool UseSVGPixelsPerUnit { get; set; }