gravity
Get/Set the gravity vector applied to all bodies in the world, usually in m/s^2. See PhysicsWorld.gravity.
読み終わるまでの所要時間 1 分最終更新 21日前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 gravity { readonly get; set; }