Unity Engine documentationScript ReferenceUnity.U2D.PhysicsPhysicsRelativeJointisOwnedGet if the joint is owned. See PhysicsJoint.SetOwner.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Property Namespace: Unity.U2D.Physics Assembly: UnityEngine.PhysicsCore2DModule public bool isOwned { get; }