ドキュメント

Unity Engine

Unity Engine

WritePose()

Write the full 3D position and rotation of the body to the currently set PhysicsBody.transformObject. If no PhysicsBody.transformObject is assigned, this method will do nothing and false will be returned.
読み終わるまでの所要時間 1 分最終更新 21日前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool WritePose()

Returns

Type

Description

boolWhether the PhysicsBody.transformObject was written to.