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Unity Engine

Unity Engine

PhysicsBody.TransformWriteMode

The method used to Write the body pose to the Transform. See PhysicsWorld.transformWriteMode.
読み終わるまでの所要時間 1 分最終更新 21日前

Definition

public enum PhysicsBody.TransformWriteMode

Fields

Value

Description

CurrentThe current body pose will be written to the Transform.
ExtrapolateThe pose extrapolated from the current body pose to a future pose based upon the current linear/angular velocities will be written to the Transform. The transform pose is essentially predictive.
InterpolateThe interpolated pose from the previous body pose to the current body pose will be written to the Transform. The transform pose is essentially historic.
OffThis body pose won't be written to the Transform.