totalForce
The total user force that has been applied to this body since the last simulation step. Setting this value overrides any force that was previously requested.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 totalForce { get; set; }