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Unity Engine

Unity Engine

operator *

Returns the result of a componentwise multiplication operation on two int3 vectors.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator *(int3, int3)

Returns the result of a componentwise multiplication operation on two int3 vectors.
public static int3 operator *(int3 lhs, int3 rhs)

Parameters

lhs

Left hand side int3 to use to compute componentwise multiplication.

rhs

Right hand side int3 to use to compute componentwise multiplication.

Returns

Type

Description

int3int3 result of the componentwise multiplication.

operator *(int3, int)

Returns the result of a componentwise multiplication operation on an int3 vector and an int value.
public static int3 operator *(int3 lhs, int rhs)

Parameters

lhs

Left hand side int3 to use to compute componentwise multiplication.

rhs

Right hand side int to use to compute componentwise multiplication.

Returns

Type

Description

int3int3 result of the componentwise multiplication.

operator *(int, int3)

Returns the result of a componentwise multiplication operation on an int value and an int3 vector.
public static int3 operator *(int lhs, int3 rhs)

Parameters

lhs

Left hand side int to use to compute componentwise multiplication.

rhs

Right hand side int3 to use to compute componentwise multiplication.

Returns

Type

Description

int3int3 result of the componentwise multiplication.