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Unity Engine

Unity Engine

operator <

Returns the result of a componentwise less than operation on two float4x3 matrices.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator <(float4x3, float4x3)

Returns the result of a componentwise less than operation on two float4x3 matrices.
public static bool4x3 operator <(float4x3 lhs, float4x3 rhs)

Parameters

Left hand side float4x3 to use to compute componentwise less than.

Right hand side float4x3 to use to compute componentwise less than.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise less than.

operator <(float4x3, float)

Returns the result of a componentwise less than operation on a float4x3 matrix and a float value.
public static bool4x3 operator <(float4x3 lhs, float rhs)

Parameters

Left hand side float4x3 to use to compute componentwise less than.

Right hand side float to use to compute componentwise less than.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise less than.

operator <(float, float4x3)

Returns the result of a componentwise less than operation on a float value and a float4x3 matrix.
public static bool4x3 operator <(float lhs, float4x3 rhs)

Parameters

Left hand side float to use to compute componentwise less than.

Right hand side float4x3 to use to compute componentwise less than.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise less than.