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Unity Engine

Unity Engine

operator <

Returns the result of a componentwise less than operation on two float3x4 matrices.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator <(float3x4, float3x4)

Returns the result of a componentwise less than operation on two float3x4 matrices.
public static bool3x4 operator <(float3x4 lhs, float3x4 rhs)

Parameters

Left hand side float3x4 to use to compute componentwise less than.

Right hand side float3x4 to use to compute componentwise less than.

Returns

Type

Description

bool3x4bool3x4 result of the componentwise less than.

operator <(float3x4, float)

Returns the result of a componentwise less than operation on a float3x4 matrix and a float value.
public static bool3x4 operator <(float3x4 lhs, float rhs)

Parameters

Left hand side float3x4 to use to compute componentwise less than.

Right hand side float to use to compute componentwise less than.

Returns

Type

Description

bool3x4bool3x4 result of the componentwise less than.

operator <(float, float3x4)

Returns the result of a componentwise less than operation on a float value and a float3x4 matrix.
public static bool3x4 operator <(float lhs, float3x4 rhs)

Parameters

Left hand side float to use to compute componentwise less than.

Right hand side float3x4 to use to compute componentwise less than.

Returns

Type

Description

bool3x4bool3x4 result of the componentwise less than.