ドキュメント

Unity Engine

Unity Engine

operator +

Returns the result of a componentwise addition operation on two float3x2 matrices.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator +(float3x2, float3x2)

Returns the result of a componentwise addition operation on two float3x2 matrices.
public static float3x2 operator +(float3x2 lhs, float3x2 rhs)

Parameters

Left hand side float3x2 to use to compute componentwise addition.

Right hand side float3x2 to use to compute componentwise addition.

Returns

Type

Description

float3x2float3x2 result of the componentwise addition.

operator +(float3x2, float)

Returns the result of a componentwise addition operation on a float3x2 matrix and a float value.
public static float3x2 operator +(float3x2 lhs, float rhs)

Parameters

Left hand side float3x2 to use to compute componentwise addition.

Right hand side float to use to compute componentwise addition.

Returns

Type

Description

float3x2float3x2 result of the componentwise addition.

operator +(float, float3x2)

Returns the result of a componentwise addition operation on a float value and a float3x2 matrix.
public static float3x2 operator +(float lhs, float3x2 rhs)

Parameters

Left hand side float to use to compute componentwise addition.

Right hand side float3x2 to use to compute componentwise addition.

Returns

Type

Description

float3x2float3x2 result of the componentwise addition.