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Unity Engine

Unity Engine

operator +

Returns the result of a componentwise addition operation on two float2x3 matrices.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator +(float2x3, float2x3)

Returns the result of a componentwise addition operation on two float2x3 matrices.
public static float2x3 operator +(float2x3 lhs, float2x3 rhs)

Parameters

Left hand side float2x3 to use to compute componentwise addition.

Right hand side float2x3 to use to compute componentwise addition.

Returns

Type

Description

float2x3float2x3 result of the componentwise addition.

operator +(float2x3, float)

Returns the result of a componentwise addition operation on a float2x3 matrix and a float value.
public static float2x3 operator +(float2x3 lhs, float rhs)

Parameters

Left hand side float2x3 to use to compute componentwise addition.

Right hand side float to use to compute componentwise addition.

Returns

Type

Description

float2x3float2x3 result of the componentwise addition.

operator +(float, float2x3)

Returns the result of a componentwise addition operation on a float value and a float2x3 matrix.
public static float2x3 operator +(float lhs, float2x3 rhs)

Parameters

Left hand side float to use to compute componentwise addition.

Right hand side float2x3 to use to compute componentwise addition.

Returns

Type

Description

float2x3float2x3 result of the componentwise addition.