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Unity Engine

Unity Engine

operator >=

Returns the result of a componentwise greater or equal operation on two double4x3 matrices.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator >=(double4x3, double4x3)

Returns the result of a componentwise greater or equal operation on two double4x3 matrices.
public static bool4x3 operator >=(double4x3 lhs, double4x3 rhs)

Parameters

Left hand side double4x3 to use to compute componentwise greater or equal.

Right hand side double4x3 to use to compute componentwise greater or equal.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise greater or equal.

operator >=(double4x3, double)

Returns the result of a componentwise greater or equal operation on a double4x3 matrix and a double value.
public static bool4x3 operator >=(double4x3 lhs, double rhs)

Parameters

Left hand side double4x3 to use to compute componentwise greater or equal.

Right hand side double to use to compute componentwise greater or equal.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise greater or equal.

operator >=(double, double4x3)

Returns the result of a componentwise greater or equal operation on a double value and a double4x3 matrix.
public static bool4x3 operator >=(double lhs, double4x3 rhs)

Parameters

Left hand side double to use to compute componentwise greater or equal.

Right hand side double4x3 to use to compute componentwise greater or equal.

Returns

Type

Description

bool4x3bool4x3 result of the componentwise greater or equal.