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Unity Engine

Unity Engine

operator *

Returns the result of a componentwise multiplication operation on two double3x4 matrices.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator *(double3x4, double3x4)

Returns the result of a componentwise multiplication operation on two double3x4 matrices.
public static double3x4 operator *(double3x4 lhs, double3x4 rhs)

Parameters

Left hand side double3x4 to use to compute componentwise multiplication.

Right hand side double3x4 to use to compute componentwise multiplication.

Returns

Type

Description

double3x4double3x4 result of the componentwise multiplication.

operator *(double3x4, double)

Returns the result of a componentwise multiplication operation on a double3x4 matrix and a double value.
public static double3x4 operator *(double3x4 lhs, double rhs)

Parameters

Left hand side double3x4 to use to compute componentwise multiplication.

Right hand side double to use to compute componentwise multiplication.

Returns

Type

Description

double3x4double3x4 result of the componentwise multiplication.

operator *(double, double3x4)

Returns the result of a componentwise multiplication operation on a double value and a double3x4 matrix.
public static double3x4 operator *(double lhs, double3x4 rhs)

Parameters

Left hand side double to use to compute componentwise multiplication.

Right hand side double3x4 to use to compute componentwise multiplication.

Returns

Type

Description

double3x4double3x4 result of the componentwise multiplication.