operator !(bool4x2)
Returns the result of a componentwise not operation on a bool4x2 matrix.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public static bool4x2 operator !(bool4x2 val)
Parameters
Value to use when computing the componentwise not.
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise not. |