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Unity Engine

Unity Engine

TryGetValue<T>(out T)

Retrieves the current value assigned to the port’s UI field.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

TryGetValue<T>(T)

bool TryGetValue<T>(out T value)

Parameters

value

T
When successful, contains the value assigned to the port’s field.

Returns

Type

Description

bool
true
if the port is not connected and a field value is available; otherwise,
false
.

Remarks

This method is intended for editor-time inspection of an input port’s value, configured through a field displayed in the UI. If the port is connected, the field is hidden and no value is available, so the method returns
false
. If the value was never explicitly set, this method still returns
true
, and
value
will contain the default value for type
T
.