ドキュメント

Unity Engine

Unity Engine

Connect(IPort, IPort)

Creates a wire connection between two ports.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool Connect(IPort output, IPort input)

Parameters

output

The output port to connect from.

input

The input port to connect to.

Returns

Type

Description

booltrue if the connection was created; false if the connection already existed.

Remarks

Enclose this method with Graph.UndoBeginRecordGraph and Graph.UndoEndRecordGraph to add this operation to the undo stack and to update the graph view with the changes.