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Unity Engine

Unity Engine

Packaging

The C# definition of the packaging element in a gradle file.
読み終わるまでの所要時間 2 分最終更新 1ヶ月前

Definition

public class Packaging : BaseBlock, ICloneable

Remarks

For more information about the file, see Android's documentation: Packaging

Constructors

Constructor

Description

Packaging()Element constructor.

Properties

Property

Description

JniLibsPackaging options for native library (.so) files.

Methods

Method

Description

AddDoNotStripAdds a "doNotStrip {value}" property.
AddExcludeAdds an "exclude {value}" property.
AddMergeAdds a "merge {value}" property.
AddPickFirstAdds a "pickFirst {value}" property.
GetDoNotStripListGets all "doNotStrip" properties.
GetDoNotStripPropertyGets a "doNotStrip" property by value.
GetExcludeListGets all "exclude" properties.
GetExcludePropertyGets an "exclude" property by value.
GetMergeListGets all "merge" properties.
GetMergePropertyGets a "merge" property by value.
GetPickFirstListGets all "pickFirst" properties.
GetPickFirstPropertyGets a "pickFirst" property by value.
RemoveDoNotStripRemoves all "doNotStrip" properties with given value.
RemoveExcludeRemoves all "exclude" properties with given value.
RemoveMergeRemoves all "merge" properties with given value.
RemovePickFirstRemoves all "pickFirst" properties with given value.

Inheritance