deviceLoaded
Subscribe a delegate to this event to get notified when an XRDevice is successfully loaded.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Event
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.VRModule
public static event Action<string> deviceLoaded
Remarks
In order to change the currently loaded device or reload the current device, use XRSettings.LoadDeviceByName.