TryGetRotation(out Quaternion)
Gets the world rotation of the bone.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
TryGetRotation(Quaternion)
public bool TryGetRotation(out Quaternion rotation)
Parameters
Quaternion to receive the rotation of the bone in Unity world space.
Returns
Type | Description |
|---|---|
| bool | true if the rotation was retrieved, false otherwise. |