Start()
Makes the phrase recognizer start listening to phrases.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.Windows.Speech
- Assembly: UnityEngine.CoreModule
public void Start()
Remarks
If PhraseRecognitionSystem is stopped when starting a phrase recognizer, it will be restarted.