ドキュメント

Unity Engine

Unity Engine

PostProcessingPass.PrepareMaterialPropertyBlockDelegate

The optional callback to prepare the material property block for the effect.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

注意
Deprecated. This delegate will be removed. Use ApplyFilterPassSettingsDelegate instead.
public delegate void PostProcessingPass.PrepareMaterialPropertyBlockDelegate(MaterialPropertyBlock mpb, FilterFunction func)