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Unity Engine

Unity Engine

MouseLeaveEvent

Event sent when the mouse pointer exits an element and all its descendent elements. The event trickles down but does not bubble up.
読み終わるまでの所要時間 2 分最終更新 1ヶ月前

Definition

public class MouseLeaveEvent : MouseEventBase<MouseLeaveEvent>, IDisposable, IMouseEvent

Constructors

Constructor

Description

MouseLeaveEvent()Constructor. Avoid creating new event instances. Instead, use GetPooled() to get an instance from a pool of reusable event instances.

Methods

Method

Description

InitResets the event members to their initial values.

Inheritance

Inherited Members