inputOverride
Overrides the default input when NavigationEvents are sent.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine.UIElements.InputSystem
- Assembly: UnityEngine.UIElementsModule
public InputWrapper inputOverride { get; set; }
Remarks
Use this override to bypass the default input system with your own input system. This is useful when you want to send fake input to the event system. This property will be ignored if the New Input System is used.