ドキュメント

Unity Engine

Unity Engine

SetEditorPreviewColor(Vector3Int, Color)

Sets the color of an editor preview Tile given the XYZ coordinates of a cell in the Tilemap.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void SetEditorPreviewColor(Vector3Int position, Color color)

Parameters

position

Position of the editor preview Tile on the Tilemap.

color

Color to set the editor preview Tile to at the XYZ coordinate.

Remarks

The editor preview Tile is used for previewing possible additions to the Tilemap.