value
Converts a layer mask value to an integer value.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public uint value { get; set; }
Examples
using UnityEngine;using UnityEngine.Rendering;public class Example : MonoBehaviour{ // Set the rendering layer mask for MeshRenderer RenderingLayerMask mask = 1 << 10; void Start() { GetComponent<MeshRenderer>().renderingLayerMask = mask; }}