ドキュメント

Unity Engine

Unity Engine

value

Converts a layer mask value to an integer value.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public uint value { get; set; }

Examples

using UnityEngine;using UnityEngine.Rendering;public class Example : MonoBehaviour{ // Set the rendering layer mask for MeshRenderer RenderingLayerMask mask = 1 << 10; void Start() { GetComponent<MeshRenderer>().renderingLayerMask = mask; }}