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Unity Engine

Unity Engine

Streaming

Static class representing the Streaming Virtual Texturing system.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static class Streaming

Static Methods

Method

Description

EnableMipPreloadingEnables mipmap level preloading used by Streaming Virtual Texturing.
GetCPUCacheSizeGets the CPU cache size (in MegaBytes) used by Streaming Virtual Texturing.
GetGPUCacheSettingsGets the GPU cache settings used by Streaming Virtual Texturing.
GetTextureStackSizeGets the width and height of a Virtual Texture Stack, in pixels.
RequestRegionMake a rectangle in UV space resident for a given Virtual Texture Stack.
SetCPUCacheSizeSets the CPU cache size (in MegaBytes) used by Streaming Virtual Texturing.
SetGPUCacheSettingsSets the GPU cache settings used by Streaming Virtual Texturing.