ドキュメント

Unity Engine

Unity Engine

alphaTestedMaterials

The corresponding RayTracingSubMeshFlags value for alpha tested Materials.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public RayTracingSubMeshFlags alphaTestedMaterials

Remarks

Using RayTracingSubMeshFlags.Enabled alone will allow the GPU to execute any hit shaders where a ray-geometry hit can be reported based on an alpha test.