UNITY_PLATFORM_SUPPORTS_WAVE_32
Unity sets UNITY_PLATFORM_SUPPORTS_WAVE_32 when the target platform is known to support wave-level shader operations with a wave size of 32.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UNITY_PLATFORM_SUPPORTS_WAVE_32 = 35